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Parkour Ragdolls & Fails Ep.27 - GTA IV [Euphoria Physics]

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Parkour fails and ragdolls in GTA 4.

I really wish that more game companies would use NaturalMotion's Euphoria animation physics synthesis in their own game. It's a shame that there is only a few games with realistic ragdoll physics. Most AA games use the same physics engine from Unity or Unreal Engine which all look pretty boring compared to GTA 4, Red Dead Redemption 1/2 and Max Payne 3.

Even then, nowadays companies make their game in a way so they "look good" rather than focusing on good gameplay mechanics. Let alone having realistic ragdoll physics.

My PC specs:
- GTX 1070
- i7 6300k
- 2 x 500GB Samsung Evo SSD
- 16GB RAM

Disclaimer:
The purpose of this video is to provide entertainment by showcasing the Euphoria animation middleware by NaturalMotion. No real-life act of violence is intended or encouraged.
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